Everton FC vs Coventry City FC

Everton FC
#6 · 16 pts
3–1
Full time
Half-time 0–0
Coventry City FC
#17 · 9 pts

AI prediction · locked November 4, 2026 8:00 pm

Everton 53%Draw 26%Coventry City 21%
Over 2.541%
Both score43%
Model goals1.49–0.82

Model pick 1–0

Result after 90 minutes: 3–1. The model tipped 1–0 and scored 1 point.

Most likely scores

1–0 · 14.7%1–1 · 12.1%2–0 · 11.0%0–0 · 9.9%2–1 · 9.0%0–1 · 8.1%

Why

The model expects Everton to score 1.49 goals: league home average 1.50 × Everton home attack 0.93 × Coventry City away defence 1.07.

It expects Coventry City to score 0.82 goals: league away average 1.20 × Coventry City away attack 0.74 × Everton home defence 0.93.

Based on 4 home games for Everton, 4 away games for Coventry City and 90 finished matches in the competition.

Attack above 1.00 means scoring more than the league average; defence above 1.00 means conceding more than average (weaker).

Most likely outcome: Everton (53%). This is an estimate, not a certainty.

Form & stats this competition season

EvertonCoventry City
Table position#6 · 16 pts#17 · 9 pts
Last 5 (newest first)WWLLDLWLLW
Home W-D-L (goals)3-1-1 (8:5)2-0-3 (7:9)
Away W-D-L (goals)1-3-1 (4:5)1-0-4 (3:10)
Goals per game at home (for/against)1.60 / 1.001.40 / 1.80
Goals per game away (for/against)0.80 / 1.000.60 / 2.00
xGn/an/a

xG is not available from the current data source (football-data.org). Competition averages: 1.53 home and 1.20 away goals per match (100 finished matches).

Model assumptions & limitations

Assumptions

  • Goals for each team follow independent Poisson distributions.
  • Expected goals (λ) = league average home/away goals × attack strength × opponent defence strength.
  • Strengths use only this competition and season: home form for the home side, away form for the away side. If either team has too few home/away games, overall form (all games) is used instead and this is stated in the explanation.
  • Strengths are shrunk towards the league average when few games have been played.
  • Predictions are for the score after regular time (90 minutes plus stoppage time).
  • The model's tipped score is the one with the highest expected points under the game's scoring system, not necessarily the most likely single score.

Limitations

  • No injuries, suspensions, line-ups, transfers, rotation or motivation are considered.
  • No xG or shot data is used – the current data source does not provide it.
  • Results in other competitions (e.g. domestic league for Champions League teams) are not included.
  • Independent Poisson models tend to slightly underestimate draws.
  • Probabilities are estimates with considerable uncertainty, not facts or guarantees.

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