Crystal Palace FC vs Liverpool FC

Crystal Palace FC
#20 · 7 pts
1–3
Full time
Half-time 0–1
Liverpool FC
#4 · 18 pts

AI prediction · locked November 6, 2026 2:00 pm

Crystal Palace 20%Draw 20%Liverpool 60%
Over 2.564%
Both score61%
Model goals1.17–2.14

Model pick 1–2

Result after 90 minutes: 1–3. The model tipped 1–2 and scored 1 point.

Most likely scores

1–2 · 9.8%1–1 · 9.1%0–2 · 8.4%0–1 · 7.8%1–3 · 7.0%0–3 · 6.0%

Why

The model expects Crystal Palace to score 1.17 goals: league home average 1.50 × Crystal Palace home attack 1.00 × Liverpool away defence 0.78.

It expects Liverpool to score 2.14 goals: league away average 1.20 × Liverpool away attack 1.20 × Crystal Palace home defence 1.48.

Based on 4 home games for Crystal Palace, 4 away games for Liverpool and 90 finished matches in the competition.

Attack above 1.00 means scoring more than the league average; defence above 1.00 means conceding more than average (weaker).

Most likely outcome: Liverpool (60%). This is an estimate, not a certainty.

Form & stats this competition season

Crystal PalaceLiverpool
Table position#20 · 7 pts#4 · 18 pts
Last 5 (newest first)LLLLWWLWWL
Home W-D-L (goals)1-0-4 (7:13)1-2-2 (4:6)
Away W-D-L (goals)1-1-3 (3:11)4-1-0 (10:4)
Goals per game at home (for/against)1.40 / 2.600.80 / 1.20
Goals per game away (for/against)0.60 / 2.202.00 / 0.80
xGn/an/a

xG is not available from the current data source (football-data.org). Competition averages: 1.53 home and 1.20 away goals per match (100 finished matches).

Model assumptions & limitations

Assumptions

  • Goals for each team follow independent Poisson distributions.
  • Expected goals (λ) = league average home/away goals × attack strength × opponent defence strength.
  • Strengths use only this competition and season: home form for the home side, away form for the away side. If either team has too few home/away games, overall form (all games) is used instead and this is stated in the explanation.
  • Strengths are shrunk towards the league average when few games have been played.
  • Predictions are for the score after regular time (90 minutes plus stoppage time).
  • The model's tipped score is the one with the highest expected points under the game's scoring system, not necessarily the most likely single score.

Limitations

  • No injuries, suspensions, line-ups, transfers, rotation or motivation are considered.
  • No xG or shot data is used – the current data source does not provide it.
  • Results in other competitions (e.g. domestic league for Champions League teams) are not included.
  • Independent Poisson models tend to slightly underestimate draws.
  • Probabilities are estimates with considerable uncertainty, not facts or guarantees.

More Premier League matches