Ipswich Town FC vs AFC Bournemouth

Ipswich Town FC
#14 · 11 pts
1–2
Full time
Half-time 0–1
AFC Bournemouth
#7 · 15 pts

AI prediction · locked November 6, 2026 2:00 pm

Ipswich Town 43%Draw 23%Bournemouth 33%
Over 2.561%
Both score63%
Model goals1.70–1.47

Model pick 2–1

Result after 90 minutes: 1–2. The model tipped 2–1 and scored 0 points.

Most likely scores

1–1 · 10.5%2–1 · 8.9%1–2 · 7.7%1–0 · 7.1%2–2 · 6.6%0–1 · 6.2%

Why

The model expects Ipswich Town to score 1.70 goals: league home average 1.50 × Ipswich Town home attack 0.93 × Bournemouth away defence 1.22.

It expects Bournemouth to score 1.47 goals: league away average 1.20 × Bournemouth away attack 1.20 × Ipswich Town home defence 1.02.

Based on 4 home games for Ipswich Town, 4 away games for Bournemouth and 90 finished matches in the competition.

Attack above 1.00 means scoring more than the league average; defence above 1.00 means conceding more than average (weaker).

Most likely outcome: Ipswich Town (43%). This is an estimate, not a certainty.

Form & stats this competition season

Ipswich TownBournemouth
Table position#14 · 11 pts#7 · 15 pts
Last 5 (newest first)LDDLWWWWWL
Home W-D-L (goals)2-1-2 (6:7)2-2-1 (7:4)
Away W-D-L (goals)1-1-3 (9:13)2-1-2 (9:10)
Goals per game at home (for/against)1.20 / 1.401.40 / 0.80
Goals per game away (for/against)1.80 / 2.601.80 / 2.00
xGn/an/a

xG is not available from the current data source (football-data.org). Competition averages: 1.53 home and 1.20 away goals per match (100 finished matches).

Model assumptions & limitations

Assumptions

  • Goals for each team follow independent Poisson distributions.
  • Expected goals (λ) = league average home/away goals × attack strength × opponent defence strength.
  • Strengths use only this competition and season: home form for the home side, away form for the away side. If either team has too few home/away games, overall form (all games) is used instead and this is stated in the explanation.
  • Strengths are shrunk towards the league average when few games have been played.
  • Predictions are for the score after regular time (90 minutes plus stoppage time).
  • The model's tipped score is the one with the highest expected points under the game's scoring system, not necessarily the most likely single score.

Limitations

  • No injuries, suspensions, line-ups, transfers, rotation or motivation are considered.
  • No xG or shot data is used – the current data source does not provide it.
  • Results in other competitions (e.g. domestic league for Champions League teams) are not included.
  • Independent Poisson models tend to slightly underestimate draws.
  • Probabilities are estimates with considerable uncertainty, not facts or guarantees.

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